Preliminary concept work has begun on an untitled 3D game. The team consists of two programmers returning from shitstorm (robert and rob) and 3 artists (Riley Cordova, Christina Day, and myself). We continue to pride ourselves in our ability and goal to design our game as efficiently as possible in order to get the most entertaining, polished game out of the limitations of the technology and class time/deadlines. Our biggest concern is creating a game that people want to play — not because of some cheap gimmick that gets old, but because the game is fun.
Currently, the game is planned to be an action packed, fast paced third person shooter. Expect overwhelmingly chaotic fights that keep you engaged and entertained with a rich, stylized visual style.
Concept art will be posted once more-final designs are decided upon. Expect other teasers along the course of development as well.


